
Added locked indicator a items Used in outfits.Indicators added for completed area aims on the map.Fixed critical shots from abilities it does not show red damage numbers.Fixed issue where rocks thrown using Telekinesis would inflict no damage.now them use their Pichu Nanchuk correctly.

Fixed issue which caused Pichu just goes to use football bouts.Fixed issue where escorted characters they were trying to target already beaten enemies.Fixed the Lupa-Lupin Camp intro cinematic playing when in combat.Fixed sparse will-o’-the-wisps spawning during in menu.Fixed jump attack prevent ranged attacks during the air strike.Fixed cases in which the airstrike was sometimes missing when using Klonkfist.Fixed invincibility perk damage multiplier.Fixed issue where is the player it could get stuck in grab animations.Now is possible to dodge second rock after being hit from the first one. Pork puff optimized double-boulder throw attack.Added in escape behavior for player mount when in combat.Added chance for the player be knocked off their mount when hit.Added ability for smaller enemies for throw rocks al player when mounted.Added attack animation-cancellation a certain moves of using dodge.Added optional block -on targeting for melee combat.Fixed the development marker appearing incorrectly in Popsi’s dialogue text.Fixed first narrator voice line after the presentation of the character in children’s village no playing when it was incomprehensible disabled.Fixed issue where Consciousness characters wanted perform their animations in slow motion.Fixed issue where the Consciousness voice over was disabled when using the “DIALOGUES> Narrator” setting.”The narrative is reproduced with a chance after first time. Thus changed the “Only a few moves left… Make them count.Instead, the quick menus will open and close by tapping the corresponding button. When enabled the player it is not required to keep down the corresponding input to open the quick menus in for example use a consumable or swap weapons. Added “Enable / Disable Quick Menu” accessibility setting.

By default, the old “ALWAYS SHOW” behavior is selected. When “DYNAMIC” is selected the player can open menu or quick menu for UI elements for show up temporarily. Selecting the “DYNAMIC” option hides persistent UI elements after a while outside combat.
#BIOMUTANT UPDATE 2.04 FREE#
Fixed favorite the consumables quick menu gets confused when there are no free slots available.Reduced resistance values for Ancient trousers to make others gear more practicable.Fixed issue which caused Valve add-on must have higher statistics than expected.Fixed issue where was possible for equip another one-handed one-handed weapon when the Pichu Nanchuk was already equipped.Fixed issue with Pichu Nanchuk hidden in inspection methods.

